The Mandalorian

LMU Real-Time Animation Project

Mandalorian Rig, Grogu Rig, Cradle Rig,

Storm Trooper Rig by Emilio Serrano

Darth Vader Rig by L34lix

BLOCKING

Autodesk Maya: Grey box assets where characters are interacting at (watch tower and enemy base).

Unreal Engine: Beauty pass with kit bashing assets, landscape editor, post processing volume, and real-time lighting.

ANIMATION

Autodesk Maya: Game export used to export the ‘Master’ (mesh + non-animated rig) and ‘Sequences’ (animated rig).

Unreal Engine: Select the respective ‘Sequence’ skeletal animation under the ‘Master’ skeletal mesh for each shot.